![]() ![]() They include the original Two Doors Room, this time with a third door to the far right, featuring a wooden door and a missing-texture hallway, starkly contrasting with the other two doors.Īll doors will lead you to the same room: an open hallway with 5 large buttons serving as a rating scale. The Narrator will ask for feedback on new ideas, due to your apparent distaste for the Narrator's intended game. This will anger the Narrator, and he will reference several game features when asking what exactly he wanted from the game. You will walk into a large room that the Narrator had not finished building yet Source textures (orange tiles) can be seen along the walls around you. ![]() At the two colored doors, take the blue door 3 times. Go into the warehouse, take the lift and jump onto the catwalk. At the 2 doors, pick the one on the right.
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